Outside the core application, there is a new integration plugin for clothing design tool VStitcher. Pro users also get improvements to the HDRI Editor and Configurator, and can now export STL files for 3D printing including vertex colour data from both texture maps and procedural textures. Users of the Pro edition also get new easing controls when animating transforms or material changes. KeyShot can also now automatically generate materials from texture sets exported from Substance Painter, and can import files in U3M format, intended as a cross-platform representation of real-world fabrics. Updated 6 November 2019: KeyShot 9.0 is now shipping.Īs well as the features listed above, the update adds a new Generic material based on the Disney Principled BRDF shading system used in many other renderers and DCC tools. KeyVR, Luxion’s virtual reality add-on for the renderer, has already been updated to support KeyShot 9.0. The video also shows a new 3D model library – judging by the interface, it will be a new category on KeyShot Cloud – with readymade models ranging from furniture and domestic appliances to food. The Fuzz system is a new shader available only in the Pro edition of the software. ![]() Updated 6 November 2019: RealCloth is a procedural cloth material replicating real-world weave structures. ![]() The teaser also lists RealCloth – again, we aren’t sure if it’s a new cloth material type or a full-blown cloth simulation system – and support for rendering surface fuzz. Luxion’s blog post announcing GPU rendering namechecks the AI-driven denoising available via Nvidia’s OptiX ray tracing API, but its implementation also works when rendering on the CPU. Other new features shown in the KeyShot 9.0 teaser include render denoising. Render denoising, RealCloth and a 3D model library That expands the range of compatible GPUs considerably: anything above a GeForce GTX 980 should work. Updated 6 November 2019: Although Luxion’s original blog post namechecks Nvidia’s new RTX GPUs, the new GPU ray tracing system only requires a Maxwell card with CUDA Compute Capability 5.0 or above. Otherwise, rendering will default to the CPU, as usual. If KeyShot 9.0 detects a compatible Nvidia GPU, a new button will appear in the KeyShot Ribbon, enabling a user to switch to GPU rendering. Luxion announced the major change in KeyShot 9.0 earler this year: that the formerly CPU-only render engine will support GPU rendering, at least on Nvidia GPUs. ![]() Support for GPU rendering on Nvidia’s RTX graphics cards Luxion has posted a teaser for KeyShot 9.0, the next major update to its rendering and technical animation software, showing off support for GPU rendering, a new ‘RealCloth’ feature, and render denoising. Scroll down for news of the commercial release and 9.2 update. Posted by Jim Thacker Luxion ships KeyShot 9.2
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